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Introduction to Augmented Reality for Inovation and Creativity

    Degree details

  • Degree objectives

    -

  • School

    ESCE - School of Business and Administration

  • Study mode

    b_learning

  • Learning objectives and skills to be developed

    At the end of the micro-credential, participants will be able to:
    - Distinguish Augmented Reality (AR) from other immersive technologies and understand its main components.
    - Analyze different application examples and identify best practices in design and interactivity.
    - Create a simple AR experience using a no-code or low-code platform.
    - Apply principles of design and digital storytelling to effectively communicate an idea through AR.
    - Reflect critically on the potential and limitations of AR within their own professional or academic context.

  • Career opportunities

    -

  • Course coordinator

    -

  • Recognition of prior learning

    Supervised online or onsite with identity verification

  • Admission requirements

    No prerequisites / Suitable for higher education students and for teaching and non-teaching staff.


    The information provided does not replace consultation of the Directorate-General for Higher Education (DGES) website and/or the application page.

  • Qualification requirements

    Level 6

  • Legal framework and accreditation

    -

Curriculum / Study plan

1º Ano

Mode

Name

Scientific Area

ECTS

1º Semester

Introdução à Realidade Aumentada para Inovação e Criatividade

FORM

2.0

  • Select Academic Year:

  • Type of degree

    Short Course - Microcredentials

  • Awarded Qualification

    Short course leading to a micro-credential

  • Duration

    54 Hours

  • ECTS Credits

    2.0

  • Apply now

    Application
Conteúdo atualizado em 09/03/2025 23:13
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