Introduction to Augmented Reality for Inovation and Creativity
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Degree objectives
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School
ESCE - School of Business and Administration
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Study mode
b_learning
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Learning objectives and skills to be developed
At the end of the micro-credential, participants will be able to:
- Distinguish Augmented Reality (AR) from other immersive technologies and understand its main components.
- Analyze different application examples and identify best practices in design and interactivity.
- Create a simple AR experience using a no-code or low-code platform.
- Apply principles of design and digital storytelling to effectively communicate an idea through AR.
- Reflect critically on the potential and limitations of AR within their own professional or academic context. -
Career opportunities
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Course coordinator
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Recognition of prior learning
Supervised online or onsite with identity verification
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Admission requirements
No prerequisites / Suitable for higher education students and for teaching and non-teaching staff.
The information provided does not replace consultation of the Directorate-General for Higher Education (DGES) website and/or the application page.
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Qualification requirements
Level 6
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Legal framework and accreditation
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Degree details
Curriculum / Study plan
1º Ano
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Mode |
Name |
Scientific Area |
ECTS |
|---|---|---|---|
|
1º Semester |
Introdução à Realidade Aumentada para Inovação e Criatividade |
FORM |
2.0 |
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Select Academic Year:
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Type of degree
Short Course - Microcredentials
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Awarded Qualification
Short course leading to a micro-credential
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Duration
54 Hours
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ECTS Credits
2.0
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Apply now
Application
